November 14, 2010

Deck contents: Infect
Psst - this was posted

Since the mechanic came out, there’s been a fair amount of stink surrounding Infect. Personally, it tickles that combo itch that I have. This is my current build of the deck:

The Creatures:

  • Skithiryx, the Blight Dragon x1
  • Ichor Rats, x1
  • Putrefax, x2
  • Contagious Nim, x2
  • Cystbearer, x4
  • Corpse Cur, x3
  • Copper Myr, x2
  • Leaden Myr, x2
  • Plague Stinger, x2
  • Necropede, x2
  • Ironclaw Myr, x3
  • Tangle Angler, x3

The Artifacts:

  • Contagion Clasp, x2
  • Throne of Geth, x1
  • Contagion Engine, x1

The Spells:

  • Untamed Might, x3
  • Doom Blade, x2
  • Grasp of Darkness, x3
  • Gaea’s Anthem, x1 (we play old school)

The Lands:

  • Forest, x10
  • Swamp, x10

The Result:

In my last playthrough, I used the deck twice in a row and won both games against two opponents at once. Early damage means lots of poison counters, meaning it’s great with Proliferate.

And the creature of the match were the Tangle Anglers. Forcing Royal Assassins and other creatures to block it while the others skirt around for the poison kill is efficient and great. And if you need to keep the Anglers alive, feel free to either Untamed Might them or just Grasp of Darkness the opponent’s creatures.

Corpse Cur is a great way to bring back Putrefax for more smashy smashy.

In future builds of the deck, I’d remove the one lonely Ichor Rat, a Corpse Cur, and the Gaea’s Anthem (if you’re playing Type Two) for three Hand of the Praetors to give the others the bump. No need for four.